since the current versions of VGM formats don't always provide proper tagging of metadata such as track numbers [at least not in a way easily understood by my player of choice, foobar2k], i've put together a few cuesheets to help rectify the issue.
- Bomberman II
- Super Mario Bros. 2
- Mega Bomberman
- Kirby's Adventure
- Zelda no Densetsu
- Metroid Fusion
- Bubble Bobble
- Operation C
- Super Contra
VGMRips and project2612 supply images of the game's title screen as album art, so sometimes i combine different artwork localizations into one that i prefer. you can find these here, too.
i'll update these lists as i make more.
how 2 use
it's easy! once you've extracted the corresponding pack from the sites below, just slap the .cue file down in the same folder as the individual tracks and you're golden. you'll probably want to make sure foobar2k is ignoring the original format and delete the .m3u playlist provided with the pack so you don't get repeated entries, however.
[you'll want to make sure you've installed a plugin that can play the files, of course. kode54 makes several good ones, if you're looking for some.]
if you're wondering why the album art isn't showing up - just rename it to "cover" and it should work fine? if that's not your style though, try looking at foobar's album art-matching settings.
cuesheets don't have any sound data in them; they're just metadata. to actually make use of them, you'll need packs from the following sites:
- VGMRips.net - an excellent archive of chip instructions for arcade, Sega Master System, and NES systems, amongst others.
- project2612 - much the same as VGMRips, but for the Sega MegaDrive / Genesis.
- SNESmusic.org - SPC files, compressed in the RSN format. unfortunately i don't think it's possible to use cuefiles with these since they butcher the track titles, but i'm keeping it in this list anyway since it's still a fairly useful source. if i figure out a way to get them to work i'll update the listing.
- zophar.net - has a large amount of music files for other systems, but not always completely accurate. you'll probably want to make sure your adblock is on for this one.
- ...and just for kicks, here's VGMusic.com - user transcriptions of video game music into midi files. i am never going to give out cuesheets for these ones though lol
alternatively, Emma Essex maintains a small archive of some very high quality soundtrack recordings and remasters in both .flac and .mp3 over at LINE-OUT GST. unlike the other sites i've mentioned on this page, which record chip instructions which are then emulated by foobar, LINE-OUT GST generally records directly from hardware output. note that the website can be rather heavy on cpu, though.